Devlog #4- Team Changes
Our team has gone from 4 to 3 members. One UI developer left to pursue their own path.
This means our progress will be slower for a while, as our remaining developer is now handling both gameplay and UI, along with reorganizing files on GitHub.
Despite the challenges, we’re continuing development and doing our best to move forward.
Anyway, here’s what we’ve done recently:
– Added player movement animations
– Updated mask equip/unequip logic, with a dedicated mask icon
– Refactored the Music/SFX system and UI system
– Changed item spawning to a grid-based system
– Created two maps: Danger Zone and Safe Zone, connected via Exit portals
– Designed NPCs (Old Man and Mechanic Girl)
– Making idle animation
– Making screen layout of Safe Zone and Gameplay
2036
More posts
- Devlog #5 - Game release on HTML - V.1.0.024 days ago
- Devlog #3- Work in processMar 18, 2026
- Devlog #2 - In Development Version 1.1.0Mar 03, 2026
- Devlog #1 - So We've Finished Ver 1.0Feb 14, 2026
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